10 video games that kept their welcome

Video games are a fantastic escape device where the audience can lose themselves in unlimited worlds for hours. During this time, players can explore and uncover secrets, take full advantage of a variety of abilities and weapons, and battle enemies of enormous size and strength.

Linking these elements together (in most cases at least) is a plot line that drives the action forward. It is in these stories that games can expand the world, the characters and perhaps learn some valuable lessons along the way as well. But unlike movies where the stories can be solved in around two hours, video games have to expand their actions to cover campaigns that can last for twenty, thirty or even fifty hours.

Although there are many long games out there that maintain their stories at a tight pace (The Witcher 3 is the prime example), not all titles are equally successful.

Whether it’s because of an overly ambitious story that is beginning to weigh on the plot or an abundance of content that gets in the way. These are the games that started to feel a little outdated before they reached the final credits.

With the release of Assassin’s Creed Origins, Ubisoft transformed the stealth action series into a massive RPG experience. There were many side quests, collectibles and areas to explore on top of a massive revenge plot set in a well-realized ancient Egypt. The sequel, Odyssey, was even bigger than Origins; but even this ancient Greek epic was overshadowed by Valhalla.

Valhalla is located in ninth-century England, and sees Viking protagonist Eivor create a new home for his clan as they work to enter into alliances with kingdoms across the country. These meaty sagas cover the main part of Valhalla’s campaign.

In the meantime, a subplot about the hidden, ancient order and Norse gods runs alongside Eivor’s main adventure. Although it starts slowly, this plot becomes the main focus of the late game.

As magnificent as Valhalla is, it is less successful when it comes to balancing these plot lines effectively.

When the action reaches its final act and reveals potentially game-changing revelations, the tempo gets a massive blow when the story goes back to Eivor’s quest to secure power in England. The mission to solve the game-long hunt for the Order of Ancients is an even greater anticlimax, which ends Valhalla at a disappointing low point.